Thursday 16 March 2017

How Branded Mobile Games Apps and Virtual Reality Apps Can Help Boost Your Business

Mobile marketing is on the increase, have you considered having a branded mobile game to engage with your customers? Mobile games can be created to promote your services or help launch a new product that is played on a smartphone or tablet.
The team at SyncInteractive.co.uk have experience in creating a wide variety of mobile game development types from, adventure, casino themed or even a simple quiz. Games can be a one-off creation that links with your business or even has different levels to keep your customers returning. Games created for our customers have seen their business grow and reach out to audiences they wouldn’t have engaged in otherwise.


With a level based game, discounts or even free samples of your products could even be offered when the customer reaches the end of a level as an incentive for reaching that point. This then allows you to collect the user’s details for follow up direct marketing campaigns.
In our experience, one of the main benefits of using a mobile game to promote your business is that they can be customized to appeal to all ages and can easily create a buzz and be a hot topic of discussion amongst friends and families.
Using games based marketing channel can easily help promote your business, and raise awareness of your brand in the marketplace all leading to increased sales.
As well as promotional games to coincide with your marketing campaigns and new product launches, they are a perfect way to pull in customers and users at events, exhibitions and trade shows. Virtual Reality has seen a huge boost recently, and we have been creating a wide range of virtual reality games and experiences showcasing company’s products at trade shows and exhibits.

Contact us at www.syncinteractive.co.uk to get a quote for development of a custom mobile games design, Virtual Reality, Augmented Reality or other interactive gaming experience for your business to increase customer engagement.

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